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The Utilities Experience - Volume 1.iso
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1992-03-06
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5KB
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139 lines
MERCENARY: Escape from Targ
Interesting ideas:
Go to the kitchen in Palayar Colony Craft at 08.08, alt:64997.
after dropping all your items, pick up the kitchen sink. This
will allow you to pick up any objects that were already solid,
such as the skull and crossbones symbols, spacecraft and the
spiders web. The spiders web allows you to open any locked
doors. Taking the skull and crossbones symbol off the door
allows you to enter safely. If you fall out of the Palayar Colony
Craft and are carrying the cheese, stop falling, drop the cheese and
board it. You can now fly around. When first crashing on Targ, don't
touch the keyboard for a while to see some humorous comments appear
from Benson. If you destroy the 'Encounter' sign and try to leave the
planet, you will be told, 'The author won't let you leave
until you fix his advert.' Either not shoot it, or repair
it with the anti-time bomb. When being attacked by an enemy ship, fly
backwards at a speed of -625 so that it follows you. Then you can
shoot it. Get the spiders web from complex 09.06 and use it instead
of the pass to get the Interstellar Ship from complex 03.15
and then just fly off the planet to complete the game. While in
possession of the kitchen sink, you can pick the Palayar Brother In-
law's spaceship and put it on another path. Entering the door marked
with a skull and crossbones in the laboratory, will transport you back
to the ground and all locations are reversed. Fall off the Colony
Craft and press 'L' to stop your falling. You can now walk around,
drop objects and use ships as though you are on the ground.
Doors:
Diagonal line from the top left to the bottom right, |\| are
transporter exits only. Diagonal line from the top right to the bottom
left, |/| are transporter entrances only. Cross go both directions.
Objects:
Antenna........Makes the radio in the communications room work.
Antigrav.........enables you to pick up very heavy objects,
such as ships.
Anti-time Bomb...Reassembles any building previously destroyed.
Just fire at the wreckage and it reassembles. Photon Emitter...Acts as
a torch.
Sights...........Helps your aim.
Metal Detector...Changes the colour of the information panel
to who owns the land:
RED - No one owns it.
GREEN - Palyar.
BLUE - Mechanoids.
Poweramp.........Boosts the speed of the Dominion Dart to that
of the cheese while carried.
Novadrive........Enables the Intergalactic Craft to function.
Craft Type Location Top Land Speed Top Air Speed
~~~~~~~~~~~~ ~~~~~~~~ ~~~~~~~~~~~~~~ ~~~~~~~~~~~~~
Dominion Dart 08,08 1650 4950
Dominion Dart and poweramp 3300 9900
Palyar Diamond 03,00 1650 1650
Jet **,** 825 7400
Cheese 11,13 3300 9900
Land Dart 09,05 3837 --
Car 12,13 825 --
Intergalactic Craft 03,15 -- Escape Velocity
Maps:
City:
1 - Coach and Horses 8 - Tyler Point
2 - Sabin's Cube 9 - Walton Monument
3 - Jordan Airport 10 - St Stallards
4 - The Moorby Arch 11 - Nova Bill
5 - Bosther Stadium 12 - Author's Ad
6 - Start 13 - Vector Henge
7 - Palyar Commander's 14 - Mechanoid Fort
Brother-in-law's House
The keys and their locations:
__ __ __
/ \ /\ /\ / \ / \ /\
/ \ / \ / \ | | / \ / \
/ \ | | / \ | | \ / \ /
/________\ |____| /______\ |____| \__/ \__/
09.06 03.00 09.05 (10) 81.35 09.05 (9) 08.08
Objects and Places:
Palayar Colony Craft Alt:64997 at 08.08
1 - Hanger 6 - Kitchen 11 - Power Room
2 - Laboratory 7 - Bank 12 - Control Room
3 - Stores 8 - Interview Room 13 - A Key
4 - Armoury 9 - Conference Room 14 - Infirmary
5 - Exchequer 10 - Engine Room 15 - Anti-time bomb
Mechanoid Complex at 03.00
1 - Hangar 4 - Laboratory 7 - Key
2 - Briefing Room 5 - Stores 8 - Armoury
3 - Fuel Stores 6 - Power Room
Complex at 03.15
1 - Hangar 3 - Key 4 - Data Bank
2 - Security Pass
Complex at 11.13
1 - Hangar 3 - Armament 4 - Bank
2 - Cheese
Complex at 09.06
1 - Hangar 5 - Comms Room 9 - Large Box
2 - Energy Crystal 6 - Catering Provisions 10 - Key
3 - Sights 7 - Briefing Room 11 - Medical Suppls
4 - Power Amp. 8 - Bank 12 - Spiders Web
Complex at 09.05
1 - Hangar 5 - Neutron Fuel 9 - Key
2 - Photon Emitter 6 - Coffin 10 - Key
3 - Don't enter!! 7 - Anti-Gravity
4 - Aerial 8 - Metal Detector
Complex 81.35
1 - Hangar 2 - Key 3 - Gold
Complex **.**
1 - Hangar 2 - Winchester 3 - Nova Drive
End.